{
  "id": "ID",
  "name": "Name",
  "type": "Type",
  "rails-count": "Rails count",
  "shots-delay": "Shots delay",
  "missiles-count": "Current missiles count",
  "missile-id": "Missile's ID",
  "length": "Length",
  "width": "Width",
  "max-speed": "Max speed",
  "power-reserve": "Power reserve",
  "remaining-power-reserve": "Remaining power reserve",
  "preparing-time": "Preparing time",
  "weight": "Weight",
  "launcher-type": "Launcher",
  "self-propelled-launcher-type": "Self propelled launcher",
  "missile-type-not-specified": "Missile type is not specified",
  "add-missile": "Set missile to combat unit <j>",
  "remove-missile": "Remove missile from combat unit <k>",
  "add-crew": "Set crew to combat unit <a>",
  "remove-crew": "Remove crew from combat unit <m>",
  "crew-added": "Crew with ID {{ crew-id }} has been set to combat unit",
  "crew-removed": "Crew with ID {{ crew-id }} has been removed from combat unit",
  "missile-added": "Missile with ID {{ missile-id }} has been set to combat unit",
  "missile-removed": "Missile with ID {{ missile-id }} has been removed from combat unit",
  "crew-id": "Crew's ID",
  "crew-is-not-set": "Crew's ID for this combat unit is not specified",
  "change-required-specs": "Change the required crew members' specializations <s>",
  "required-specializations": "The required crew members' specializations",
  "unit-doesnt-require-crew": "This combat unit doesn't require crew",
  "missing-specializations": "Specializations missing in the crew: ",
  "delete": "Delete a combat unit <d>",
  "move-unit": "Move combat unit <o>",
  "set-aim": "Set aim <b>",
  "shoot": "Shoot <t>",
  "reload": "Reload the ammunition <r>",
  "no-missiles": "No ammunitition",
  "missile-isnt-set": "Missile is not set",
  "shot-fired": "A shot was fired at coordinates: {{ aimX }} {{ aimY }}, at a distance: {{ distance }} km",
  "current-coordinates": "Current combat unit's coordinates (x y): {{ posX }} {{ posY }}",
  "current-aim": "Combat unit aims at coordinates (x y): {{ aimX }} {{ aimY }}",
  "enter-coordinates": "Enter coordinates to move the combat unit to (x y): ",
  "enter-aim-coordinates": "Enter coordinates to make the combat unit aim to (x y): ",
  "time-to-move": "Moving a combat unit will take {{ time }} hours on distance {{ distance }} km",
  "run-out-of-reserve": "The combat unit has run out of fuel, replenish the power reserve before moving it",
  "refuel-unit": "Refuel the combat unit <f>",
  "cant-complete": "The crew is not manned, the action cannot be performed"
}